Roll Details

Untrained roll: 2d10 were rolled and the lowest result was kept.

Negative Modifier (1s rolled)

Taiyo

Sun Domain Level 10
Registered to Super Admin
Taiyo

Divine Attributes

Divinity
1
2
3
Grace
1
2
3
Insight
1
2
3
Force
1
2
3
Flow
1
2
3

Power Distribution

2 / 8
Techniques
2 / 4
Counters
2 / 2
Divine

Defense Attributes

Evade
7/10
Endurance
8/10
Essence
5/10

Health & Wounds

Divine Attributes & Skills

0 Divinity (TN: 10)

Invoke

0/5

Purify

0/5

Resist

0/5

Manifest

0/5
0 Grace (TN: 10)

Inspire

0/5

Negotiate

0/5

Perform

0/5

Deceive

0/5
0 Insight (TN: 10)

Observe

0/5

Foresee

0/5

Discern

0/5

Recall

0/5
0 Force (TN: 10)

Strike

0/5

Withstand

0/5

Break

0/5

Intimidate

0/5
0 Flow (TN: 10)

Evade

0/5

Travel

0/5

Channel

0/5

Shape

0/5

Rules Reference

Dice Rolls

Attribute 0: TN 10 (very hard) - Roll 2d10, take lowest
Attribute 1: TN 8 (hard)
Attribute 2: TN 6 (average)
Attribute 3: TN 4 (very easy)
Success: Each die ≥ TN = 1 success
Exploding: Roll of 10 adds another d10
Dice Pool: Equal to skill level (if skill 0, roll 2d10 and take lowest)

Character Biography

Taiyo is the secret daughter of Amaterasu who was conceived when she and Tsukuyomi was on speaking terms. Currently she resides in the celestial lands and takes over her mother's duties whenever needed.

Divine Essence

- Exposing a corrupt official or revealing a hidden crime
- Guiding lost souls with a beam of celestial light
- Preventing a divine war through truth and clarity
- Using her sacred mirror to reflect a person's true self
- Lighting the way during the longest night or darkest storm
- Restoring a shrine's sanctity by driving out blight and shadow

Character Bonuses

Sun Domain
Grace (attribute) +1
Divinity (attribute) +1
Might (attribute) +1
Insight (attribute) +1
Force (skill) +1
Invoke (skill) +1
Purify (skill) +2
Resist (skill) +1
Travel (skill) +1
Inspire (skill) +1
Observe (skill) +1
Perform (skill) +1
Signature Power: Arrow of the Rising Sun

Signature Techniques

Arrow of the Rising Sun

Channeling the ancient powers of kyudo archery, you unleash devastating ranged attacks. Ranged attacks gain +1d10 to the attack roll and do 1 extra Wound on a successful damage roll. This ability cannot be used when you have the high ground.

Requirements: None

Crescent Moon Shuriken

You are adept at throwing bladed weapons at curved trajectories to hit multiple targets. With this style you can hit up to one target every two levels with a thrown weapon.

Requirements: None

Counter Techniques

Star of the Celestial Shield

You can create a ki barrier against ranged ki attacks. Roll your Internal Arts to defend against ranged Internal Arts attacks.

Requirements: None

Golden Armor Defense

You tighten your muscles to protect against bladed and sharp attacks. Roll Muscle against the attack roll; on a success, you stop the attack.

Requirements: None

Divine Powers

Fortune Kami's Favor

Grants an ally the blessings of Benzaiten, goddess of fortune, adding +1d10 to their following action.

Requirements: Requires an instrument to channel the energies (TN 6 check)

Embrace of Yomi

Can drain life essence by grabbing someone and channeling the power of the underworld, or through intimate contact. If the former, make an unarmed attack against Evade. On a Success, they drain 1 Hardiness. If the latter, they drain 1 Hardiness per evening.

Requirements: Must be female

Character Condition

Equipment

Shirabemuchi

A rigid bamboo whip used for interrogation and combat.

Weapon

Omamori of Protection

A blessed amulet that provides spiritual protection.

Accessory

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Character registered with

Divine Registry Office