Roll Details
Untrained roll: 2d10 were rolled and the lowest result was kept.
Bionten

Divine Attributes
Power Distribution
Defense Attributes
Health & Wounds
Divine Attributes & Skills
Invoke
Purify
Resist
Manifest
Inspire
Negotiate
Perform
Deceive
Observe
Foresee
Discern
Recall
Strike
Withstand
Break
Intimidate
Evade
Travel
Channel
Shape
Rules Reference
Dice Rolls
Character Biography
Divine Essence
- Change the course of fate in a scene (e.g., save a doomed soul, twist a loss into a win).
- Encourage mortals to take risky gambles or leap into the unknown—and they succeed.
- Bless games of chance, and someone benefits spectacularly.
Character Bonuses
No background or domain bonuses available.
Signature Techniques
Pressure Point Mastery
You are a master of attacking vital points. You use your knowledge of ki flow and traditional medicine to strike key pressure points and block them. During combat, you can attack any pressure point you wish and cause a blockage if you make a successful Internal Arts roll against the target's Evade, followed by a successful Medicine roll against their Hardiness.
Requirements: None
Sake Immortal
You have mastered the art of drinking sake to a very high level. When you make a Drinking skill roll upon exceeding your Drinking Limit, on a failure you suffer a −1d10 to all skills. On a success, you suffer no penalty. On a total success you gain a +1d10 bonus to all skills for 30 minutes or until you drink again.
Requirements: None
Voice of the Yokai Whisperer
You are an expert regarding supernatural entities and everything related to them. You gain a +2d10 on any Supernatural skill roll. As long as you are in a populated location, and can spend at least one day seeking information, you are privy to all the latest supernatural rumors.
Requirements: None
Aura of Divine Authority
You have a powerful aura that reflects your standing in the spiritual world. You gain +1d10 to +3d10 to all Mental skill rolls against people of lower standing than you. You also gain a +1 to +3 to your Wits against rolls made by people of lower standing than you. The exact bonus should reflect the disparity of social standing as determined by the GM.
Requirements: None
Oni's Noxious Breath
A rare ability that uses potent internal energy and supernatural breath to batter people with noxious wind. Roll Internal Arts against all within 60-feet of your breath. On a success, roll 1d10 per character level against Hardiness. On a success, targets become sick and suffer −1d10 penalties to their attack rolls for two rounds. On a total success, they suffer the penalty to attacks and are so overwhelmed with nausea that they cannot move for two rounds.
Requirements: None
Counter Techniques
Pressure Point Defense
You use Internal Arts to defend against attacks that strike your meridians. Roll Internal Arts against the attack roll. On a success, you shift your meridians, and the attack misses.
Requirements: None
Divine Powers
Blessing of Amaterasu
Grants allies the blessing of the Sun Goddess, adding +2d10 to their next action as divine light surrounds them.
Requirements: Requires offering incense and a brief meditation (TN 10 check).
Character Condition
Equipment
Shakuhachi
A bamboo flute that can be used as a weapon by monks.
Do-maru
Lighter armor favored by ashigaru foot soldiers.
Recent Dice Rolls
Character registered with
Divine Registry Office