Roll Details
Untrained roll: 2d10 were rolled and the lowest result was kept.
Lor Kan

Power Distribution
Defense Attributes
Health & Wounds
Combat Skills
Character Skills
Specialist Skills
Unorthodox Skills
Physical Skills
Mental Skills
Knowledge Skills
Character Biography
Divine Essence
- Spread a lie that is widely believed and changes a person or place.
- Force someone to confront their true self—willingly or not.
- Resolve conflict by revealing inconvenient truths (or weaving beautiful illusions).
Recent Adventures
To Catch a Fox
Apr 18, 2025
To Hell and Back Again
Apr 11, 2025
Echoes in the Tide
Apr 5, 2024
Signature Techniques
Ferocious Whipping Style
You are a master of the whip and can use it to wear down your opponent’s mind and body. When you attack with the whip, in addition to normal damage, you drain 1 Defence of your choice from the target on a successful damage roll.
Requirements: None
Studied Blade Style
You assess foes carefully and deliver precise killing blows. However, this style is slower and more methodical than others. Using this imposes a −2d10 penalty to Initiative. Your attacks are made at +1d10, and they do 2 extra Wounds.
Requirements: None
Viper Style
You are adept at deception and formulating clever plans. You always succeed on Mental skill rolls against non-ranked characters. Against characters at your level or lower, you always gain a +2d10 bonus to Mental skills. Against characters at a higher level than you, you still get a +1d10 bonus. When making Mental skill rolls against a general TN, you get a +2d10 bonus.
Requirements: None
Counter Techniques
Insightful Reaction
You are somewhat of a scholar when it comes to the Supernatural, giving you an advantage when fighting. When an attack is declared against you, roll Supernatural at TN 9. On a success, you recognise the attack ahead of time and detect the attacker’s movement patterns, giving you a +2 to all Defences against that technique for the duration of combat. If you have been attacked by the technique before, the TN is lowered to 7.
Requirements: None
Sword Cyclone
You spin your sword into a defensive blur. Ranged attacks against you suffer a −1d10 penalty to hit.
Requirements: None
Divine Powers
No divine powers recorded
Equipped Weapons
Whip
MeleeRecent Dice Rolls
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Character registered with
Divine Registry Office